The package arrived in a matte-white box with almost no text on it, the kind of restraint that suggests the brand no longer feels obligated to explain itself. Inside, the G Pro X Superlight 3 sat nested in a foam cutout like a small, expensive egg. I set it on a desk next to its predecessor, the Superlight 2, and had to check the underside labels twice to confirm I was holding different products.
That sameness is the story, more or less.
Logitech has now released three generations of this mouse across five years — the original Superlight in 2020, the Superlight 2 in 2022, and now this — and each iteration has made changes so incremental that the design team might as well have been whittling. The body has the same right-handed, low-hump, shallow-flare silhouette that became the default shape for half the Valorant pro circuit. The button placement is identical. The scroll wheel is in the same spot. The heel geometry has changed by, at most, a millimeter. And yet Logitech will sell a lot of these, because the mouse is very, very good, and because "good enough" turns out to be a dangerous bar to clear when you keep clearing it.
What it is
The G Pro X Superlight 3 is a wireless, right-handed-only optical gaming mouse aimed squarely at the competitive PC market — specifically the Valorant, CS2, and low-sensitivity Dota 2 player who has spent real time thinking about mouse weight, sensor latency, and click feel. At 57 grams, it is the lightest Superlight yet, down 2 grams from the Superlight 2 and 11 grams from the original. It ships with Logitech's HERO 2 sensor, capable of up to 44,000 DPI with a reported 1,000 Hz polling rate out of the box and 2,000 Hz available via Logitech's G Hub software. The switches are Logitech's proprietary optical mechanism — no metal contact leaf, no debounce delay, rated to 100 million clicks. Battery life is listed at 95 hours at 1,000 Hz polling. It connects via a 2.4 GHz Lightspeed receiver or Bluetooth, and charges via USB-C. Price: $249.
For context: the Finalmouse Ultralight X starts at $189 for a carbon-fiber shell that weighs 38 grams, and the Razer DeathAdder V3 HyperSpeed sits around $90 and weighs 68 grams. The Superlight 3 is not the lightest mouse on the market, not the cheapest, and not the most technically adventurous. It is, however, the one with the most tournament sightings at the last three Valorant Champions events.
The case for it
The HERO 2 sensor is, in practice, flawless. I ran it through sixty hours across CS2 and Valorant at 800 DPI and a 2,000 Hz polling rate, including several ranked sessions where I was actively trying to catch it doing something wrong — lifting at low angles, jitter at high speeds, inconsistent tracking on the off-center swipes you make when you're fatigued and sloppy. It didn't give me a single identifiable sensor artifact. Whether the 2,000 Hz polling rate produces a measurable improvement over 1,000 Hz is a question you can spend hours reading forum arguments about; what I can say is that at 1,000 Hz the mouse felt immediate, and at 2,000 Hz it felt the same.
The click feel is the most meaningful upgrade over the Superlight 2. Logitech has revised the optical switch mechanism to reduce pre-travel — the small amount of button depression before the click registers — and the result is perceptible on first use. Clicks now feel short and deliberate, with a slightly sharper tactile response and less of the subtle sponginess that the Superlight 2 had in the M2 side button. For a mouse in this category, click feel is not a minor aesthetic consideration; it is the central physical interaction, and this version handles it better than any previous Superlight.
At 57 grams, the weight is not something you notice while using it, which is the correct way for mouse weight to work. You stop thinking about it, and then your arm stops hurting after four-hour sessions, and you trace that back to the fact that you've been lifting and repositioning a 57-gram object a few thousand times. The Superlight 3 does not feel fragile — a concern worth raising, since the shell is 0.6mm thinner than the Superlight 2 in the palm section. It flexed slightly when I gripped it hard with damp hands, but not during normal play. The build quality is, by any reasonable standard, exceptional.
The PTFE feet are the largest the Superlight line has shipped with: four thick, chamfered pads that account for roughly 14% of the underside surface. On a Artisan Hayate Otsu XL, the glide is long and very slightly cushioned, the kind of resistance that feels tuned rather than accidental.
The case against it
Two hundred and forty-nine dollars is a significant amount of money for an incremental upgrade, and if you own a Superlight 2, there is no honest case to be made that you should immediately spend it. The sensor improvement is real but marginal. The click feel is better but not transformational. The weight reduction from 59 to 57 grams is, for most humans, imperceptible without a scale. Logitech has essentially maintained the pace of improvement of the previous generation — thoughtful, conservative, never a leap — and at a price point that climbed $20 from the Superlight 2's launch MSRP, that restraint becomes harder to justify to anyone who isn't starting fresh.
The shape also remains genuinely polarizing. The Superlight silhouette was designed for a claw-to-relaxed-claw grip with a hand length around 18–19 cm; players with larger hands who use a palm grip, or smaller-handed players who fingertip, will find the shallow rear hump either insufficient or awkward. Logitech has never released a left-handed variant, and at this price point, that omission stops feeling like an oversight and starts feeling like a policy. The scroll wheel, unchanged across three generations, is fine but clearly not a priority — it lacks any meaningful tactile step and will disappoint anyone coming from a mouse with a properly notched encoder.
Who it's for
If you are buying a competitive gaming mouse for the first time, or upgrading from something more than two generations old, the Superlight 3 is the clearest recommendation in its category. The sensor, the switches, the weight, and the wireless implementation are all at the ceiling of what the current hardware generation allows, and the shape — whatever its limitations for outlier hand sizes — is the most tested competitive silhouette available. You will not be second-guessing the equipment.
If you play more than twelve hours a week at a competitive level and currently use a Superlight 2, the math gets hard to justify. The improvements are real and you will feel the click difference in the first session, but you will not win more rounds because of it. The $249 is better spent on a new mousepad or a monitor upgrade that will visibly change your frame rate.
If you use a left hand, this mouse does not exist for you. If you palm grip with hands over 20 cm, try the Razer DeathAdder V3 Pro before spending here. If you're primarily a Dota 2 player who doesn't play at high speed and doesn't compete seriously, the Superlight 3 is solving a problem you don't have.
Verdict
Logitech released the G Pro X Superlight 3 by doing, essentially, what they've always done: take a shape that works, tighten the tolerances, improve the internals by the smallest defensible increment, and ship it at a price that implies the increments matter. They are right. They do matter. The clicks are cleaner, the glide is better, and 57 grams over a long Valorant session is 57 grams in a way that 59 grams is not. The total package — sensor, wireless, build, weight — has no obvious weakness and several genuine strengths.
What it lacks is any sense of surprise. There is no new idea here, no risk taken, no feature that makes you put the mouse down and reassess anything. It is the best version of a known quantity, and at $249, that is both a solid recommendation and a quiet kind of disappointment.
8.8/10. The most refined iteration of the most-trusted competitive shape — buy it fresh, skip it if you already own a Superlight 2.